Category: Performance

Don’t Like Throttling?

You don't have a choice - the underlying system (The JVM here will do it for you). I still recall the summer¬†of 2013 when I was running a project and…
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Caching Architecture (Adobe AEM) – Part 1

Cache (as defined by Wikipedia) is a component that transparently stores data such that future requests for data can be faster. I hereby presume that you understand cache as a…
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Write Through Cache

I was a young budding developers when I was first introduced to the concept of Cache. My Senior Architect then told me Cache is a component that will magically store…
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Performance Unpredictability

I was hearing a talk from Joshua Bloch on Performance Anxiety and my key observations from the discussion was It has become impossible to estimate performance Performance is becoming more…
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Managing Code

Do you write code locally for personal use/reference? If the answer is yes, then this post is for you. For others, it may be worth still to read it. I…
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Java Collections | Performance Benchmark

Managing list or collection of objects is a very common scenario. In addition, managing that list effectively, that provides the optimum performance is also a very common need. The Java…
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Performance | Advanced DataGrid rendering

In one of my projects there were some custom needs where we wanted to display values in cell based on the data passed. This led us to write custom ItemRenderer's.…
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Performance | Reducing SWF file size

If you are developing an Enterprise application in Flex, you must be asking yourself "how do i reduce the size of my SWF file?". This is important because, bigger the…
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Performance Benchmarks – C++

If you are a C++ developer, this benchmark release will interest you very much.
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YSlow?!

Nice name :-) I came across this Firefox add-on a few days back. My first reaction was "this is kewl", but as I started to use the same with my…
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Creating Layouts in Flex

Creating layouts in Flex should be easy, specially when you are using Flex builder and drag and drop capabilities. But, it is a little tricky than it seems and if…
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Flex Best Practices

Best Practices while developing in Flex/ActionScript 3.0 Use of Design Patterns As in any other language, use of design patterns is also recommended in Flex. Some of the most widely…
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Garbge Collection and ActionScript

Performance has been a buzzword for all of us who are into writing super fast applications and with Flash games it has been more so important. As, I started to…
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